So, I'm basically trying to make flower collection, like in BSS, so that it collect multiple patches of flowers, for example like that: https://imgur.com/a/JJpQBBy
But, in result, i got collecting only one flower patch, and i tryed everything possible. Here's my current code:
game.ReplicatedStorage.Events.Tools.ShovelRemove.OnServerEvent:Connect(function(player, part)
local Pollen = player.leaderstats.Pollen
for i = 0,1 do
part.CFrame = CFrame.new(part.Position + Vector3.new(0, -Decreasing, 0))
end
end)
So, is there way to do it?

2 comments
You're collecting only one because there's literally only one iteration? Or are you not checking something correctly on the client?
probably, bc 1