So, I'm basically trying to make flower collection, like in BSS, so that it collect multiple patches of flowers, for example like that: https://imgur.com/a/JJpQBBy

But, in result, i got collecting only one flower patch, and i tryed everything possible. Here's my current code:

game.ReplicatedStorage.Events.Tools.ShovelRemove.OnServerEvent:Connect(function(player, part)
	local Pollen = player.leaderstats.Pollen
	for i = 0,1 do
		part.CFrame = CFrame.new(part.Position + Vector3.new(0, -Decreasing, 0))
	end
end)

So, is there way to do it?

2 comments

0

You're collecting only one because there's literally only one iteration? Or are you not checking something correctly on the client?

0

probably, bc 1