The way this is suppose to go is simple. You click on a button, it adds the players name to a surfaceGui (UIGrid) It goes through the children of the frame, if the name is this and this delete it. This works, however it only works the first time it is asked to function. I had a label in the grid before running the game to test and see. It deleted it all, but the it doesn't delete the players name. I tried disabling and enabling, while true do, for i=, nothing works for the second time around...

	for _,v in pairs(workspace.PeopleBids.FirstSlide.SurfaceGui.Frame:GetDescendants()) do
			if v:IsA("ImageLabel") then
				v:Destroy()
			end
			if v:IsA("TextLabel") then
				v:Destroy()
			end
		end