I'm making it so every time a player enters the game, it puts a mesh into the torso.. I got this so far;
game.Players.PlayerAdded:connect(function(plr)
plr.CharacterAddded:connect(function(char)
--stuck here
end)
end)
Also, It would help if you could help me make it stay when the player dies or resets also. Thanks!

1 comment
Scriptinghelpers.org is NOT a request site. Please do not ask for people to finish your script.