Okay so the first question is I am not good at using Remote Events for clients... so i would like to know... How could i make this punch System FE
--For an example
local RM = game.ReplicatedStorage:WaitForChild("AmLikeDoritos")
CanDoDmg = true
Keybind = "f"
dmg = 6
local plr = game.Players.LocalPlayer
local mouse = plr:GetMouse()
mouse.KeyDown:Connect(function(key)
if key == Keybind then
local anim = script.Parent.Humanoid:LoadAnimation(script.Animation)
anim:Play()
script.Parent.RightHand.Touched:connect(function(hit)
if hit.Parent.Humanoid and CanDoDmg == true then
hit.Parent.Humanoid:TakeDamage(dmg) --?
RM:FireServer()
CanDoDmg = false
wait(1)
CanDoDmg = true
end
end)
end
end)
How could i make this FE?
And another Question... How could i use User Input Key bind when they're holding shift to a billboard... they get cash?

2 comments
This shouldn't be too hard. Just simply fire a remote event to the server and do the exact same things your doing in this script.
Thats the thing... im bad at Server events when there being used on a client... I only use server events for like things that happens on the Server... I mean... if i even did client... How would i even start?