im sorry if the title isnt clear but im going to try to explain it in better detail here
What i want is for all the parts including head, left leg, arm, etc. to have CanCollide on. I have tried to insert a script into starter character scripts which turns on CanCollide. However when i run it CanCollide just turns of right after i run the game
local char = define character location here for i,v in pairs(char:GetDescendants()) do if v.ClassName == "Part" or v.ClassName == "UnionOperation" or v.ClassName == "MeshPart" then v.CanCollide = true v.Changed:Connect(function(thing) if thing == "CanCollide" and v.CanCollide == false then v.CanCollide = true end end) end end
you can insert this into a script or localscript but if you want other people to collide with the character then put it in a script
keep in mind exploiters can use invisible fling to fling players without knowing who it is if you turn collision on