Say I got a script right.
local Module = require(game.serverscriptservice.Module)
local DoILikeApples = false
Then I got this function in a module script.
Module = {}
function Module.Will_IEatApples(DoILikeApples)
while DoILikeApples ~= true then
wait(1)
if DoILikeApples == false then
print("No")
else
print("yes")
end
end
end
return Module
then back in my script, I add this.
local Module = require(game.serverscriptservice.Module)
local DoILikeApples = false
Module.Will_IEatApples(DoILikeApples)
wait(5)
DoILikeApples = true
how do I communicate with my module function to let it know the new value for DoILikeApples
