local uni = game.Workspace:FindChild"Devs"

local playerInventory = game.ReplicatedStorage:FindChild"Inventory"

local uniAmount = playerInventory.Unicorns

local player = game.Players.LocalPlayer

local throwPartyBtn = game.StarterGui.PartyGui.ThrowPartyButton

local throwParty = throwPartyBtn.CallOver --CallOver is a remote event btw



uniAmount = 1000

tradablePet = 1 --Boolean logic, here



if uniAmount == 1000 then

    repeat

        playerInventory.Instance.new(uni)

        new(uni).tradablePet = 1

    until uniAmount == 64794763839
end


if uniAmount <1000 then

    player:Kick ("Error with the auto farm.")
end



throwPartyBtn.MouseButton1Click:Connect(function()

uniAmount = 0

wait(1)

uniAmount = 999 --we want to chill the servers a bit here

wait(1)

new(uni).tradablePet = 0

wait(1)

new(uni).tradablePet = 1

throwParty = false

throwParty = (uni) end)
--something to confuse the rStorage and configure it the way want it to

fix the code a bit but now it tells me that the FindChild understanding does not exist line 1