heres my script (its on the serverside)
local MaterialVal = game.ReplicatedStorage.MaterialVal
game.ReplicatedStorage.BuildEvent.OnServerEvent:Connect(function(player, MouseEvent)
local NewPart = Instance.new("Part", workspace)
local PlayerVal = Instance.new("ObjectValue")
NewPart.Size = Vector3.new(5,5,5)
NewPart.CFrame = MouseEvent
NewPart.Anchored = true
NewPart.Orientation = Vector3.new(90, 90, 90)
PlayerVal.Value = player
PlayerVal.Parent = NewPart
NewPart.Name = "Block"
PlayerVal.Name = "PlayerVal"
if MaterialVal.Value == "SmoothPlastic" then
NewPart.Material = Enum.Material.SmoothPlastic
elseif MaterialVal.Value == "Neon" then
NewPart.Material = Enum.Material.Neon
elseif MaterialVal.Value == "Brick" then
NewPart.Material = Enum.Material.Brick
end
end)
