while wait() do if game.ReplicatedStorage.TimerTag.Value == "0:00" then game.ReplicatedStorage.Mutators.Jump.Value = false end end

3 comments

0

What kind of script is it and where is it located?

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The reason why the value isn't turning false, because the TimerTag (StringValue [ I assume]) Value never becomes 0:00, or there is another script that is changing the value of it to True again.

0

Well, if you don't provide enough information, the question will be moderated as 'Non-Constructive'