I'm working on my own custom placement system, and I thought it would be nice to have the model smoothly move between points with the mouse. I am struggling trying to figure out how to move the whole model. My current code is:
local TweenService = game:GetService("TweenService")
local TI = TweenInfo.new(0.05, Enum.EasingStyle.Quad)
local newTween = TweenService:Create(currentModel.PrimaryPart, TI, {CFrame = cf})
newTween:Play()
Please note, I did not show the full code here. CurrentModel is the model I am trying to move. cf is the Frame I am trying to move it to.
The problem is, this ONLY moves the primary part of the model. Can someone help?

1 comment
Maybe you coul add a motor6D / Weld to connect every part in the model with this plugin https://web.roblox.com/catalog/804263305/Constraint-Editor