Hello, I need help
with teleportData! It doesn't work. Server Script:
local teleportService = game:GetService('TeleportService')
local code = teleportService:ReserveServer(5844872161)
game.ReplicatedStorage.TeleportTime:FireAllClients()
for _, player in pairs(game.Players:GetPlayers()) do
local teleportData = {
health = player.Character.Humanoid.Health,
tools = {}
}
for _, tool in pairs(player.Backpack:GetChildren()) do
table.insert(teleportData.tools,tool.Name)
end
for _, tool in pairs(player.Character:GetChildren()) do
if tool:IsA('Tool') then
table.insert(teleportData.tools,tool.Name)
end
end
teleportData = game.HttpService:JSONEncode(teleportData)
teleportService:TeleportToPrivateServer(5844872161, code, {player}, teleportData)
end
Local Script in new place:
local player = game:GetService('Players').LocalPlayer
local teleportService = game:GetService('TeleportService')
local teleportData = teleportService:GetLocalPlayerTeleportData()
if teleportData then
teleportData = game.HttpService:JSONDecode(teleportData)
print('Teleport Data found!')
game.ReplicatedStorage.TeleportData:FireServer(teleportData)
else
print('No teleport data')
end
There are no errors, No Teleport Data prints, we don't know why! Help is appreciated!
