My script is
--// Services \\--
local players = game:GetService("Players");
local DataStoreService = game:GetService("DataStoreService");
--// Global Values \\--
PlayerData = {};
_G["Information"] = {
Version = 1.03,
ServerCreated = os.time(),
};
_G["JackpotData"] = {
JackpotTimer = 100,
};
--// DataTypes \\--
local MetaData = {};
MetaData.__index = MetaData
local GameData = DataStoreService:GetDataStore("KudoE_Data_15")
--// PresetTables \\--
local ValueSets = {
Kudos = 0,
Level = 0,
XPNeeded = 100,
XP = 0,
Cases = 1,
RebirthMultiplyer = 1,
CostTix = 1,
SuperKudos = 0,
FirstTime = 0,
OG = {
Title = "OG",
Have = false,
Color = 170, 0, 127,
},
Release = {
Title = "Release",
Have = false,
Color = 255, 0, 0,
},
Common = {
Title = "Common",
Have = false,
Color = 85, 255, 0,
},
Uncommon = {
Title = "Uncommon",
Have = false,
Color = 85, 255, 255,
},
Cherry = {
Title = "Cherry",
Have = false,
Color = 255, 0, 255
},
EssenceAmount = 0,
Music1 = {
Name = "BTS - Dynamite",
Value = 500000,
Own = false,
Id = 5597073660,
},
Music2 = {
Name = "Come and Go - Juice WRLD",
Value = 780000,
Own = false,
Id = 5341266037,
},
Music3 = {
Name = "Empty (feat. BoyinaBand and Jaiden)",
Value = 750000,
Own = false,
Id = 3364510397,
},
Music4 = {
Name = "Minecraft OST - Pigstep (FlyxTheKid Remix)",
Value = 1400000,
Own = false,
Id = 5763169040,
},
Music5 = {
Name = "OOFER GANG - LIL PUMP",
Value = 1650000,
Own = false,
Id = 1327560343,
},
Music6 = {
Name = "XXXTentacion - Jocelyn Flores",
Value = 2000000,
Own = false,
Id = 2495351392,
},
Multiplier = 1,
World1 = {
Name = "Mint World",
Value = 1000000,
Own = false,
},
World2 = {
Name = "Cherry World",
Value = 9500000,
Own = false,
},
World3 = {
Name = "Rainbow World",
Value = 75000000,
Own = false
},
Code1 = {
Name = "Release",
Acquired = false,
Expired = false,
},
Code2 = {
Name = "KudoClickerBest",
Acquired = false,
Expired = false,
},
OneVOneValues = {
Added = 0,
Total = 0,
Gui1 = 0,
Gui2 = 0,
Time = 60,
Player = "",
},
ItemValues = {
RAP = 0,
ItemNum = 0,
IdYouGot = 0,
YouGot = "",
YouGotRAP = 0,
Cases = 1,
},
};
function MetaData:Join(player)
local pdata = {
Kudos = 0,
Level = 0,
XPNeeded = 100,
XP = 0,
Cases = 1,
RebirthMultiplyer = 1,
CostTix = 1,
SuperKudos = 0,
FirstTime = 0,
OG = {
Title = "OG",
Have = false,
Color = 170, 0, 127,
},
Release = {
Title = "Release",
Have = false,
Color = 255, 0, 0,
},
Common = {
Title = "Common",
Have = false,
Color = 85, 255, 0,
},
Uncommon = {
Title = "Uncommon",
Have = false,
Color = 85, 255, 255,
},
Cherry = {
Title = "Cherry",
Have = false,
Color = 255, 0, 255
},
EssenceAmount = 0,
Music1 = {
Name = "BTS - Dynamite",
Value = 500000,
Own = false,
Id = 5597073660,
},
Music2 = {
Name = "Come and Go - Juice WRLD",
Value = 780000,
Own = false,
Id = 5341266037,
},
Music3 = {
Name = "Empty (feat. BoyinaBand and Jaiden)",
Value = 750000,
Own = false,
Id = 3364510397,
},
Music4 = {
Name = "Minecraft OST - Pigstep (FlyxTheKid Remix)",
Value = 1400000,
Own = false,
Id = 5763169040,
},
Music5 = {
Name = "OOFER GANG - LIL PUMP",
Value = 1650000,
Own = false,
Id = 1327560343,
},
Music6 = {
Name = "XXXTentacion - Jocelyn Flores",
Value = 2000000,
Own = false,
Id = 2495351392,
},
Multiplier = 1,
World1 = {
Name = "Mint World",
Value = 1000000,
Own = false,
},
World2 = {
Name = "Cherry World",
Value = 9500000,
Own = false,
},
World3 = {
Name = "Rainbow World",
Value = 75000000,
Own = false
},
Code1 = {
Name = "Release",
Acquired = false,
Expired = false,
},
Code2 = {
Name = "KudoClickerBest",
Acquired = false,
Expired = false,
},
OneVOneValues = {
Added = 0,
Total = 0,
Gui1 = 0,
Gui2 = 0,
Time = 60,
Player = "",
},
ItemValues = {
RAP = 0,
ItemNum = 0,
IdYouGot = 0,
YouGot = "",
YouGotRAP = 0,
Cases = 1,
},
};
local data = GameData:GetAsync(player.UserId)
if data then
PlayerData[player.UserId] = data
else
PlayerData[player.UserId] = pdata
end
end
Lets say I wanted to add new values, such as new currencies how would I add them to the data? I don't want to make a script if not [data] then PlayerData[player.UserId][data] = {}. I want it to automatically add it with this script. If you need more information I will give it

1 comment
What value do you want to add