I am trying to make a mobile shooter, but the issue is the bullets are going in the direction of the mouse (as for PC), but I don't want it to be happen for mobile users as their mouse can't be locked in the center. Currently, I use :
local pos = (mouse.Hit.p - firepart.Position).Unit
Can I get to know any better version, in which bullets can go to center of the screen and not follow the mouse.
Any help would be appreciated!

1 comment
I didn't really have to prevent zooming when I created the highlighter since it wasn't a shooter. What I discussed is probably the whole reason why pvp shooters usually have a locked camera distance.