Just a quick question:
I want to script an NPC to move towards the player when the player touches a part. However, I would like ONLY the player to be able to see the NPC move. Because computing paths can only be done in normal script/server-sided scripts (Correct me if i'm wrong), do i need to use a remote event, using :FireClient() ?
I'm a bit confused how :FireClient() works. Do they make it so that only the player can see what's happening? Should i use it in my NPC code? Or is there a better way?
Thanks for your time and help! All help is appreciated!

1 comment
Br u h