I want to make it travel at a slight curve, see the image attached, and in the direction which it is facing, I don't know how to do that can someone help me?
I got it to do the curve I wanted, but it only goes in one direction https://gyazo.com/b9ae87b361d0b2c909f7d03e87b8d048
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.Button1Down:Connect(function()
local f = game.ReplicatedStorage.Flare:Clone()
f.Parent = workspace
f.CFrame = script.Parent.Parent:WaitForChild("HumanoidRootPart").CFrame + Vector3.new(0,5,0)
end)

10 comments
Thank you, it looks a lot nicer to look at now
Also, what exactly is the issue, I couldn't understand your original post very well.
If there isn't an issue what do you want to achieve
Right now it spawns in were i want it to, i was it to go up 250 studs and forward 500 studs, creating the arc, from where the player is facing
can you potentially tween it?
I tried that but i just cant seem to get it right
I changed the code try it
I got "Uable to cast to Dictionary" Which is what i got earlier also
Try now
Now its just not tweening, i can mess with it and try to get it to fix