i'm trying to use a remote event to destroy a basic part, which is a child of the player. here's the code:
game.ReplicatedStorage.RemoteEvent.OnServerEvent:Connect(function(player)
local waa = player:FindFirstChild("CloudPower")
wait()
waa:Destroy()
end)

2 comments
Was the part created in a local script?
was the part in a local script? if so then use this script: https://pastebin.com/raw/PzUMF9tn