i tried making some kind of prop thing and when you hit it it unanchors it but it takes too long but why does it?
script:
local debounce = false
script.Parent.Hitbox.Touched:Connect(function(hit)
if debounce == false then
if hit.Parent.Parent:FindFirstChild("Speed") then
wait()
for i,parts in pairs(script.Parent.Parts:GetDescendants()) do
if parts:IsA("BasePart") then
parts.Anchored = false
parts:BreakJoints()
script.Parent.Parts.Part.Sound:Play()
script.Parent.Parts.Used.Value = true
debounce = true
end
end
end
end
end)
thanks
