I am using zblox's placement system v3. I have followed all the instructions, and this error has only started coming up very recently. (It was working before). Im not sure if im doing anything wrong? I also added some of my own stuff, as you can see. The errors are on lines
local players = game:GetService("Players")
local replicatedStorage = game:GetService("ReplicatedStorage")
local UIS = game:GetService("UserInputService")
local Error = script.Parent.Parent.Error
local GivenPlot = replicatedStorage.remotes.GivenPlot
local placing = false
local placementModule = require(replicatedStorage.Modules:WaitForChild("PlacementModule"))
local placement = placementModule.new(
4,
replicatedStorage.Models,
Enum.KeyCode.R, Enum.KeyCode.X, Enum.KeyCode.U, Enum.KeyCode.L
)
local player = players.LocalPlayer
local mouse = player:GetMouse()
local plot
GivenPlot.OnClientEvent:Connect(function(pltnm)
plot = pltnm
print(plot)
end)
local remote = replicatedStorage.remotes:WaitForChild("place")
local Button = script.Parent.DC6.Click
local Button2 = script.Parent.DC5.Click
local Button3 = script.Parent.Royal.Click
Button.MouseButton1Click:Connect(function()
Error.Visible = false
if placing == false then
placing = true
placement:activate("DC6", workspace.Plots[plot].itemholder, workspace.Plots[plot], false, false)
else
Error.Visible = true
wait(2)
Error.Visible = false
end
end)
Button2.MouseButton1Click:Connect(function()
if placing == false then
Error.Visible = false
placing = true
placement:activate("DC5", workspace.Plots[plot].itemholder, workspace.Plots[plot], false, false)
else
Error.Visible = true
wait(2)
Error.Visible = false
end
end)
Button3.MouseButton1Click:Connect(function()
if placing == false then
Error.Visible = false
placing = true
placement:activate("Royal", workspace.Plots[plot].itemholder, workspace.Plots[plot], false, false)
else
Error.Visible = true
wait(2)
Error.Visible = false
end
end)
mouse.Button1Down:Connect(function()
placement:requestPlacement(remote)
end)
UIS.InputBegan:Connect(function(i,g)
if i.UserInputType == Enum.UserInputType.Keyboard then
if i.KeyCode == Enum.KeyCode.X then
if placing == true then
placing = false
end
end
end
end)
The errors are on 43, 57 and 71, all the same errors. (invalid argument #2 (string expected, got Instance))
Like i said, it was working before, But now its not. Any help is appreciated :)
