I'm not sure how to do this. I know I'm supposed to use sound:Play but I don't know how to.
Help? Also, if you could explain it step by step it would be helpful.
✓ ANSWER ACCEPTED
How do I play a sound through a script?
3 answers
✓ Accepted answer
First make the sound object variable. For example:
local mySound = game.Workspace.Sound --Or other location
Then use function :Play(). Is just really easy to understand what it does:
Plays the sound.
Change your script like this:
local mySound = game.Workspace.Sound --Or other location
mySound:Play()
Now when you play the game, the song will be played.
The function :Play() Is used to play sound objects, similarly :Stop() and :Pause() stop and pause it.
So to play it:
local sound = -- // wherever it may be;
sound:Play();
Or to pause it:
local sound = -- // wherever it may be;
sound:Pause();
-- // sound:Stop();
Use the function
:Play()
on the sound object. For example:
workspace.Sound:Play()
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1 comment
Ah, thank you