Hello again. I've been working on a custom character creator, and needed to load the characters via my own method. For whatever reason, when I view loaded characters on the server, there are no animations. This happens for all other clients as well. I am using the default Roblox animation script with an R15 mesh rig. I did WeldConstraint a couple things on the rig, but that shouldn't break anything as it was working before I started loading characters like this. Nothing disables animation scripts either. Character Loader:

game.Players.PlayerAdded:Connect(function(plr)
    
    
    local stats = game.ReplicatedStorage.Stats:Clone()
    stats.Parent = plr
end)
game.ReplicatedStorage.CreateCharacter.OnServerEvent:Connect(function(plr)
    
    

    local clone = game.ReplicatedStorage.Character:Clone()
    clone.Name = plr.Name
    
    plr.Character = clone
    clone.Parent =workspace
    
    clone.Stamina.Disabled = false
    

end)
function loadChar(plr)
    plr.Stats.Stamina.Value = plr.Stats.MaxStamina.Value
    local clone = game.ReplicatedStorage.Character:Clone()
    clone.Name = plr.Name
    plr.Character:Destroy()
    plr.Character = clone
    clone.Parent =workspace
    
    clone.Stamina.Disabled = false

end
game.ReplicatedStorage.RespawnClient.OnServerEvent:Connect(loadChar)
game.ReplicatedStorage.RespawnPlayer.Event:Connect(loadChar)

2 comments

0

I presume you are not running it on a local script that is in local Gui

0

No. It's in a localscript in a character.