Hello again. I've been working on a custom character creator, and needed to load the characters via my own method. For whatever reason, when I view loaded characters on the server, there are no animations. This happens for all other clients as well. I am using the default Roblox animation script with an R15 mesh rig. I did WeldConstraint a couple things on the rig, but that shouldn't break anything as it was working before I started loading characters like this. Nothing disables animation scripts either. Character Loader:
game.Players.PlayerAdded:Connect(function(plr)
local stats = game.ReplicatedStorage.Stats:Clone()
stats.Parent = plr
end)
game.ReplicatedStorage.CreateCharacter.OnServerEvent:Connect(function(plr)
local clone = game.ReplicatedStorage.Character:Clone()
clone.Name = plr.Name
plr.Character = clone
clone.Parent =workspace
clone.Stamina.Disabled = false
end)
function loadChar(plr)
plr.Stats.Stamina.Value = plr.Stats.MaxStamina.Value
local clone = game.ReplicatedStorage.Character:Clone()
clone.Name = plr.Name
plr.Character:Destroy()
plr.Character = clone
clone.Parent =workspace
clone.Stamina.Disabled = false
end
game.ReplicatedStorage.RespawnClient.OnServerEvent:Connect(loadChar)
game.ReplicatedStorage.RespawnPlayer.Event:Connect(loadChar)

2 comments
I presume you are not running it on a local script that is in local Gui
No. It's in a localscript in a character.