Hello,
I am trying to recreate a script that was previously made in C#. The problem is that Unity has different functions than Roblox Studio has, so implementation is a bit of a challenge. During the implementation, I came across "Input.GetAxis("Horizontal")" which returns the virtual x axis value, and I cannot find a similar thing in Roblox. Is there one that is close?
Thanks!

1 comment
Try using this : https://developer.roblox.com/en-us/api-reference/function/UserInputService/GetMouseDelta. I can find this as close as what your described in your question. I know the horizontal input in Unity and X Input of mouse is different. but, this can be an example.