i want to make a attack with a ball moving and when i touching the ground is explode but is do not explode
local function touchedss(t)
if t.Parent == Char or t.Name ~= "Ground" then return end
print(t)
if t.Name == "Ground" then
print("Explode")
Touched = true
end
wait()
end
c2.PrimaryPart.Touched:Connect(touchedss)
while Touched == false do
c2.PrimaryPart.Position = c2.PrimaryPart.Position + Vector3.new(0, -2, 0)*1.7 + plr.Character.HumanoidRootPart.CFrame.LookVector*1.7
wait(0.01)
end

1 comment
Is the ball anchored?