I'm trying to make a script where in a tool if you click it kills you, can anyone help me add it into this?
##SCRIPT:
local Tool = script.Parent
enabled = true
function onActivated()
if not enabled then
return
end
enabled = false
Tool.GripForward = Vector3.new(-.981, .196, 0)
Tool.GripPos = Vector3.new(-.5, -0.6, -1.5)
Tool.GripRight = Vector3.new(0, -0, -1)
Tool.GripUp = Vector3.new(0.196, .981, 0)
Tool.Handle.EatSound:Play()
wait(.8)
local h = Tool.Parent:FindFirstChild("Humanoid")
if (h ~= nil) then
if (h.MaxHealth > h.Health + 1.6) then
h.Health = h.Health - 1.6
else
h.Health = h.MaxHealth
end
end
Tool.GripForward = Vector3.new(-1, 0, 0)
Tool.GripPos = Vector3.new(-.5, -.1, 0)
Tool.GripRight = Vector3.new(0, 0, 1)
Tool.GripUp = Vector3.new(0,1,0)
enabled = true
end
function onEquipped()
Tool.Handle.OpenSound:play()
end
script.Parent.Activated:connect(onActivated)
script.Parent.Equipped:connect(onEquipped)
