--I have edited it but it seems to still kill me.
local cyl = script.Parent
while true do
for i = 1, 1 do
wait(10)
cyl.BrickColor = BrickColor.new("Really red")
cyl.Touched:Connect(function(Hit)
if Hit and Hit.Parent and Hit.Parent:FindFirstChild("Humanoid") then
Hit.Parent.Humanoid.Health = Hit.Parent.Humanoid.Health -100
end
for i = 1, 1 do
wait(10)
cyl.BrickColor = BrickColor.new("Bright green")
cyl.Touched:Connect(function(Hit)
if Hit and Hit.Parent and Hit.Parent:FindFirstChild("Humanoid") then
Hit.Parent.Humanoid.Health = Hit.Parent.Humanoid.Health +100
end
end)
end
end)
end
end
--When it runs the first time it gives health, Like green give health, red kill player, then green ----kill player
--The way I intend for it to work is that there is a cylinder and if you touch it it gives you heath --and it's color is green, after a while it turns red and then it kills the player if they touch it. ---------Sorry if it's a mess
✓ ANSWER ACCEPTED
Script does not give player health, It kills them?
1 answer
✓ Accepted answer
** You Will Need 2 Scripts for this ** You will need to put them in the same block
Script1:
--Variables--
local Brick = script.Parent
--End--
--Code--
local function PlayerTouched(Part)
if script.Parent.BrickColor == BrickColor.new("Really red") then
local Parent = Part.Parent
if game.Players:GetPlayerFromCharacter(Parent) then
Parent.Humanoid:TakeDamage(100)
end
if Brick.BrickColor == BrickColor.new("Bright green") then
local Parent = Part.Parent
if game.Players:GetPlayerFromCharacter(Parent) then
Parent.Humanoid.Health = Parent.Humanoid.MaxHealth
end
end
end
end
Brick.Touched:connect(PlayerTouched)
Script2:
while true do
script.Parent.BrickColor = BrickColor.new("Really red")
wait(10)
script.Parent.BrickColor = BrickColor.new("Bright green")
wait(10)
end
2 comments
0
Thank you so much, you are a CHAD.
0
remember, when you want to damage a humanoid use Humanoid:TakeDamage(DamageNo) instead of Humanoid.Health = Humanoid.Health - DamageNo, because if you do that, you wont damage the humanoid properly and it glitches out
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4 comments
When posting your question, the code you want help with can be inserted by pressing the blue Lua symbol, so that it can stay organized. The way it's written in your question is barely readable.
Your script is quite confusing, and I don't quite understand the use of iteration in the program. How do you intend for the script to work? Does the first touch kill, then the second heal?
The way I intend for it to work is that there is a cylinder and if you touch it it gives you heath and it's color is green, after a while it turns red and then it kills the player if they touch it, Sorry I just started scripting.
I really cant organize properly yet, I can imagine it looks like a mess to you.