Well so i have server script and it has a module in it, my question is if i should require the module with :WaitForChild or on server it will always replicate fast enough so i can just do require(script.Module)?
Thanks, kirda
Well so i have server script and it has a module in it, my question is if i should require the module with :WaitForChild or on server it will always replicate fast enough so i can just do require(script.Module)?
Thanks, kirda
Server-sided assets are loaded before the player joins, just require(script.Module)
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