Server script inside of serverscriptservice:
game.Players.PlayerAdded:Connect(function(plr)
game.ReplicatedStorage.RemoteEvent.OnServerEvent:Connect(function()
if plr.leaderstats.Memory.Value > 100 then
plr.leaderstats.Memory.Value = plr.leaderstats.Memory.Value - 100
plr.leaderstats.Deletes.Value = plr.leaderstats.Deletes.Value + 10
end
end)
end)
Local script in a textbutton:
script.Parent.MouseButton1Click:Connect(function()
game.ReplicatedStorage.RemoteEvent:FireServer()
end)
Output: No errors
What have I done wrong? (Yes, there is a remoteevent in replicatedstorage.)
