I know I asked this before with keys, but when I do mouse.button1down, it keeps saying it being pressed when I'm not pressing it .-.
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
function mousedown()
while true do
wait()
local hold = false
if mouse.Button1Down then
print('on')
hold = true
end
if mouse.Button1Up then
hold = false
end
if hold == true then
onActivated()
end
end
end
