since i don't know how to post pictures , i will just put the tree here:
Workspace -- Roulette(Model) -- Chips(Folder) -- ChipT(Model) , ChipB(Also Model)>
But once I test the game , ChipB went missing:
Workspace -- Roulette(Model) -- Chips(Folder) -- ChipT(Model) ("There is no ChipB")>
I looked at all the scripts I've made , there was no line that said :
game.Workspace.Roulette.Chips.ChipB:Destroy()
Is there a bug in the game or something else ?

3 comments
Oh wait , I think the model is gone because I've set all of the containing parts invisible and uncollidable
Because one I made it CanCollide = true , It appeared in my game now
If you need them cancollide false and invisible, then you should also anchor it.