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Model disappears on play . Why ?

Asked by 3 years ago

since i don't know how to post pictures , i will just put the tree here:

Workspace -- Roulette(Model) -- Chips(Folder) -- ChipT(Model) , ChipB(Also Model)>

But once I test the game , ChipB went missing:

Workspace -- Roulette(Model) -- Chips(Folder) -- ChipT(Model) ("There is no ChipB")>

I looked at all the scripts I've made , there was no line that said :

game.Workspace.Roulette.Chips.ChipB:Destroy()

Is there a bug in the game or something else ?

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Oh wait , I think the model is gone because I've set all of the containing parts invisible and uncollidable rupertrosse 39 — 3y
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Because one I made it CanCollide = true , It appeared in my game now rupertrosse 39 — 3y
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If you need them cancollide false and invisible, then you should also anchor it. SteamG00B 1633 — 3y

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Answered by 3 years ago

I mean ur destroying the model with that script

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