Im trying to make it so when a humanoid walks the effect gets bigger but idk how to detect when a humanoid is walking so here i am
Use Humanoid Running events,which fires when the humanoid speed changes
local Humanoid = --Humanoid Humanoid.Running:Connect(function() --Effect script here end)
Hope it helps! More information at: https://developer.roblox.com/en-us/api-reference/event/Humanoid/Running