Hello there! I am trying to edit my round script to pick a random map to teleport everybody to, and then have the GUI that displays the Status say the map chosen. I tested it out and it says "The map chosen is Under Da Sea by MrGustavio!", and then it teleports me to the Volcano map! Can somebody tell me what I'm doing wrong?

--Variables
local IntermissionLength = 3
local RoundLength = 80

local InRound = game.ReplicatedStorage.InRound
local Status = game.ReplicatedStorage.Status

local LobbyPlatform = game.Workspace.LobbyPlatform

local GamePlatformUDS = game.Workspace.UnderDaSea.GamePlatform
local GamePlatformV = game.Workspace.Volcano.GamePlatform

local WaitVal = true

--Checking if InRound is changed
InRound.Changed:Connect(function()
	local GPTable = {GamePlatformV, GamePlatformUDS}
	local Value = math.random(1,#GPTable)
	
	Result = GPTable[Value]
	
	if Result == GamePlatformV then
		Status.Value = "The map chosen is Volcano by MrGustavio!"
		wait(3)
	end
	if Result == GamePlatformUDS then
		Status.Value = "The map chosen is Under Da Sea by MrGustavio!"
		wait(3)
	end
	
	print(InRound.Value)
	if InRound.Value == true then
		for _, player in pairs(game.Players:GetChildren()) do
			local char = player.Character
			char.HumanoidRootPart.CFrame = Result.CFrame
		end

	elseif InRound.Value == false then
		
	end
end)

--The Status changer
local function Timer()	
	while true do
		for i = IntermissionLength, 0, -1 do
			InRound.Value = false
			if Result == GamePlatformV then
				Status.Value = "The map chosen is Volcano by MrGustavio!"
				wait(1)
			end
			if Result == GamePlatformUDS then
				Status.Value = "The map chosen is Under Da Sea by MrGustavio!"
				wait(1)
			end
		end

		for i = RoundLength, 0,-1 do
			InRound.Value = true
			wait(1)
			Status.Value = "Game going on for "..i.." more seconds!"	
		end
	end
end

Timer()