What i am trying to do, is fire off a remote event from my module script in replicated storage. The script works fine, no errors but it doesn't fire the action. Here is an example of what i am trying to do:
function Testfunction()
game.ReplicatedStorage.remoteevent:FireServer
return
end
This is just an example. When this is fired, it does everything else i code it to do except fire the remote event.
What other way could i do this?
Any help is appreciated :)
