Hi! I'm having troubles to where if someone clicks the menu button when they die, they respawn and that's where the menu doesn't take effect anymore unless they click again.

local Player = game.Players.LocalPlayer.Character
local PlayerGUI = game.Players.LocalPlayer:WaitForChild('PlayerGui')
local SG = game:GetService("StarterGui")
local CanClick = true

function onButtonClicked()
	CanClick = false
	game.Players.CharacterAutoLoads = false
	Player.Humanoid.Health = 0
	script.Parent.Parent.Parent.MenuButton.Visible = false
	script.Parent.Parent.Parent.Menu.Visible = true
	PlayerGUI.HealthGui.Enabled = false
	PlayerGUI.CurrentVersion.Enabled = false
	game.Players.LocalPlayer.CameraMode = Enum.CameraMode.Classic
	SG:SetCoreGuiEnabled("Backpack", false)
	Player.Humanoid.Died:Connect(function()
		Player:Remove()
	end)
	wait(10)
	CanClick = true
end

script.Parent.MouseButton1Click:connect(onButtonClicked)

2 comments

0

kick them

0

kick them