Is there any way to disable player movement? That's pretty much all to my question. Also if so, how so?
COMMUNITY QUESTION
How to disable player movement?
1 answer
This is not a request site. You should be attempting to make the code yourself and if there is an error, you check it with us.
Anchor the player's HumanoidRootPart. I assume you can do your own research on this because that is what you are supposed to do here instead of asking us to do the work for you.
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You could also set the WalkSpeed and JumpPower to 0.
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You can set the humanoid's walkspeed to 0, and make the AutoRotate property of it false. Also set the JumpPower to 0. All this = no actual movement. If you want to as well permanently stop the animations, make the script search for a script called "Animate" inside the player's character and destroy it. Else just set its Disabled property to true.