game.Players.PlayedAdded:connect(function(player)
if player then
print(player.Name .. " has entered")
end
end)
Why dosen't this work?
game.Players.PlayedAdded:connect(function(player)
if player then
print(player.Name .. " has entered")
end
end)
Why dosen't this work?
You made a typo. The event's name is PlayerAdded, not PlayedAdded
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2 comments
oh, wow thanks :P
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