✓ Accepted answer
I have made a game that is very similar to what you're saying
I would highly recommend looking at Alvinblox's video on youtube that is titled something along the line of "How to make a game (Part1)" and it has part 1 through 5 becoz that's what i did
here's some tips
for the intermission, code something like
for intermission = 5,0,-1 do
Status.Value = "Intermission "..intermission
wait(1)
end
in case u dont know what the status im referring to is, its basically a string value stored inside replicated storage. the string will be shown to everybody via a gui. make the gui in starter gui
sry for my bad expxlanation.
gui should include a text label
under the textlabel insert a local script and write something along the lines of
local status = game.ReplicatedStorage:WaitForChild("Status")
script.Parent.Value = status.Value
status:GetPropertyChangedSignal("Status"):Connect(function()
script.Parent.Value = status.Value
end)
im so sorry i will improve on my answer tomorrow i have to go and sleep now
if you're new to scripting I could explain it to you (do keep in mind i'm also fairly new to scripting)
1 comment
This isn't a request site, let him finish the rest.