Is there any way to get client graphics settings, FPS... from a LocalScript? I'm essentally looking for a way to access RBX.lua.RenderSettings.
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Get Client graphics quality settings?
1 answer
✓ Accepted answer
game.GraphicsQualityChangeRequestis an event that fires whenever the graphics quality changes. It passes along a bool indicating whether the quality is better or worse. However, I don't think it's possible to actually get the quality level, since there's no way to get a reference to RenderSettings.
game.GraphicsQualityChangeRequest:connect(function(betterQuality)
if betterQuality then
print("Graphics quality increased")
else
print("Graphics quality decreased")
end
end)
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