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# Adding a :Function() to the game instance?

Asked by 8 days ago
Edited 8 days ago

I want to do something like this:

game:DeleteSomeObject( workspace.Part )


I was wanting to know if this is possible or not if so it would be helpful for me. I would like to say yes I know how to destroy a part this is just a example

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partname:Destroy() raid6n 2290 — 8d
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Maybe with the use of OOP? uhi_o 417 — 8d

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