Hi! So, I'm using Datastore2 to try and save the data that I want to be saved but, It does not save
Have a look at the script (I tried using Remote Events and normally and they both did not work).
local datastore2 = require(game.ServerScriptService.MainModule)
datastore2.Combine("DATA", "Stage")
game.Players.PlayerAdded:Connect(function(player)
local stagesStore = datastore2("Stage", player)
local function changeStage(amount)
game.ReplicatedStorage.EventRemotes.ChangeStage:FireClient(player, amount)
end
local ls = Instance.new("Folder",player)
ls.Name = "leaderstats"
local Stage = Instance.new("IntValue")
Stage.Name = "Stage"
Stage.Value = stagesStore:Get(1)
Stage.Parent = ls
stagesStore:OnUpdate(changeStage)
ls.Parent = player
end)

2 comments
Answered, also can you set my answer on your last post as the answer?
Oh, sorry that i didnt answer you.