Hey. I'm making a custom Chat GUI, and I can't figure out how to tell when someone presses a key. It's not going to be using ROBLOX's chat, because I'm going to mute everyone by putting a LocalScript in StarterGui to remove all their coreGui things.
I have all the GUIs, but I don't know how to make it tell when someone types something, so that it can type it.
I tried all sorts of things, like Mouse.KeyDown, but they don't work if you press I, O, or use Caps.
So how can I tell if they press any key. I know it's possible, I've seen these kinda GUIs before.
- Kratos232

2 comments
Is it possible to get it to tell what Key it is, without the Enum thing, or tell if Shift is being pushed? Or make backspaces work?
No, yes, and yes. Trust me, using the Enums is better since it's readable. As for backspace or shift: Enum.KeyCode.LeftShift (or RightShift), and Enum.KeyCode.Backspace