script.Parent.Touched:Connect(function(Object)
local Player = game.Players[Object.Parent.Name]
if Player.leaderstats.Coins.Value >= 100 then
Player.leaderstats.Rebirths.Value = Player.leaderstats.Rebirths.Value + (Player.leaderstats.Coins.Value/100)
Player.leaderstats.Coins.Value = Player.leaderstats.Coins.Value - (Player.leaderstats.Coins.Value/100) * 100
end
end)
My coin value ends up being 0

1 comment
Okay, so pretend you have 100 coins. On line 5, it will be like doing: Player.leaderstats.Coins.Value = 100 - (100/100) * 100. 100 - (100/100) * 100 = 0, which makes your coins 0.