So i'm bringing a model out of server storage and then I'm trying to rotate it with this, however, it's not changing the orientation at all,
local house = game.ServerStorage.Houses:FindFirstChild(houseType):Clone()
house.Parent = game.Workspace
house:SetPrimaryPartCFrame(house:GetPrimaryPartCFrame() * CFrame.Angles(0, math.rad(90), 0))
Does anyone happen to see anything wrong here or have any suggestions?

4 comments
Sorry I should have included this in the post but I actually do have it set as the workspace and it appears just fine. The issue is that it still won't change its rotation
no errors?
Nah I don't have a single error in my output which is what confuses me the most
Try changing the Orientation of the PrimaryPart using Vector3