Hello there! I am currently working on a game that has to do with the previous egg hunt. Currently, I am trying to make it so that the egg can be positioned relative to the player's left arm. Unfortunately, it is being positioned to the arm and then an offset to the world space. Is there any way I can make this offset relative to the arm?

local chick = game.ReplicatedStorage.Eggs.AdoptMeChick:Clone()
		chick.Parent = player.Character
		chick.Orientation = player.Character:FindFirstChild("Left Arm").Orientation + Vector3.new(0,0,45)
		chick.Position = Vector3.new(player.Character:FindFirstChild("Left Arm").Position.X + 1, player.Character:FindFirstChild("Left Arm").Position.Y, player.Character:FindFirstChild("Left Arm").Position.Z +0.5)

Thank you in advance!