I have a couple games with a lot of enemies (around 10-15) and my games lag like crazy. I know it's not the brick count, because I can run ShareYourCup's Laboratory or whatever at 60 FPS, which is highly detailed. How can I reduce/get rid of humanoid lag?
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How to get rid of Humanoid lag?
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I believe it's that Studio lags more than an in-game because it runs at a higher graphics quality for some reason. I have this problem whenever I build large things (oddly enough, this is actually at around 4 parts), but I can play in places with well over 5,000 parts rendered at once and not lag nearly that much.
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I find that odd, too.
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I would check out the humanoid AI scripts. They are typically very inefficient.