How to detect how loud is the the current sound moment playing?
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Hello, devs!
I was wondering how to make like game will detect how loud is music playing, not the volume setting. I have system that plays music when you paste id in text box, but I wan't to detect how loud is music selected by player playing.
Something like in this game: https://web.roblox.com/games/5243341535/Rickroll-simulator
but without scaling any mouth, just to detect.