Ok in my script, if this certain part hits a player humanoid root part it will clone another part on in the script and weld it the player that was hit by the certain part, how can I fix this, PROBLEMS: part isn't showing And yes I made the part massless true and unanchored

local heart = script:WaitForChild("Heart") heart:Clone() heart.CFrame = EHumRP.CFrame

                    local weld3 = Instance.new("ManualWeld")
                    weld3.Name = "Heart Attack"
                    weld3.Part0 = heart
                    weld3.Part1 = EHumRP
                    weld3.C0 = heart.CFrame:inverse() * EHumRP.CFrame
                    weld3.Parent = weld3.Part0

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I don't think heart:Clone() will show the part, I'm sure local h = heart:Clone h.Parent = workspace will show the part