code:
local DSS = game:GetService("DataStoreService")
local DS = DSS:GetDataStore("Coins")
game.Players.PlayerAdded:Connect(function(player)
local ls = Instance.new("Folder")
ls.Name = ("leaderstats")
ls.Parent = player
wait(.1)
local pts = Instance.new("IntValue")
pts.Name = ("Rebirths")
pts.Parent = ls
pts.Value = 0
local Coins = Instance.new("IntValue")
Coins.Name = ("Coins")
Coins.Parent = ls
Coins.Value = DS:GetAsync(player.UserId) or 0
wait(1)
end)
game.Players.PlayerRemoving:Connect(function(player)
DS:SetAsync(player.UserId, player.leaderstats.Coins.Value)
end)
error: DataStore request was added to queue. If request queue fills, further requests will be dropped. Try sending fewer requests.Key
