Hey , I need to know the current Player angle orientation to calculate something in my Script. Is there a way to know it ?
Thanks !
Hey , I need to know the current Player angle orientation to calculate something in my Script. Is there a way to know it ?
Thanks !
For those who could have the same issue here is the solution
local x, y, z = char.HumanoidRootPart.CFrame:ToOrientation()
This discussion is preserved as it was. New answers, comments, and votes are closed.
2 comments
You can get either the CFrame of their HumanoidRootPart, or get the orientation. CFrame is probably better.
Thanks !