--example
Info = TweenInfo.new(
5,
Enum.EasingStyle.Bounce, --Easing style
Enum.EasingDirection.In,
0,
false,
0
)
--[[How can i change one of those arguments later on?]]
✓ ANSWER ACCEPTED
How to change an argument of TweenInfo in a script after already applied?
1 answer
✓ Accepted answer
TweenInfo is immutable. This means you cannot change the properties of the object after creation. This is the same case with Vector3s, as you cannot change the X, Y, or Z values after you make one. You will need to reconstruct another using TweenInfo.new().
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1 comment
You could simply use an event, in which the event triggers a change within the TweenInfo.