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✓ ANSWER ACCEPTED

Can anyone help? Line 7 contains the error.

local DataStore = game:GetService("DataStoreService"):GetDataStore("ByteBank")
local Player = game.Players:GetPlayerFromCharacter(Player)
 
script.Parent.Touched:connect(function(Hit)
	local Humanoid = Hit.Parent:FindFirstChild("Humanoid")
	if (Humanoid ~= nil) then
	local ByteSpace = "user_" .. Player.userId
	local ByteIndex = {}
if os.difftime(os.time, ByteIndex[1]) >= 21600 then
	DataStore:UpdateAsync(ByteSpace, ByteIndex)
		ByteIndex[1] = os.time()
		ByteIndex[2] = ByteIndex[2] + 2
		Player.PlayerGui.ByteCount.Amount = Player.PlayerGui.ByteCount.Amount + 2
		end
	end
end)

1 comment

0

It would be more helpful if you said what the error was

2 answers

✓ Accepted answer

This line is grabbing a non existent value

local Player = game.Players:GetPlayerFromCharacter(Player)

You need to actually define the character, as in

Example:

local Player = game.Players:GetPlayerFromCharacter(game.Workspace['Player1'])

Player is nil do

local Player = game.Players.LocalPlayer --make sure it's in a local script not a regular.

:GetPlayerFromCharacter() is used for getting the Character from the Player.

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